LDR 02247nam#a2200241#i#450# 001 4377 005 20241124210750.7 008 _ 20241008d2024####ek#y0engy0150####ca 020 ## _$a978-5-9215-0622-0 041 0# _$aRUS 044 ## _$axxu 080 ## _$aВысшее образование. Высшая школа. Подготовка научных кадров. 378 084 ## _$aОбразование взрослых. Педагогика взрослых. 744 _2bbk 100 #1 _$aMamontova, Irina Yurevna _$aState University of Land Use Planning 100 #1 _$aFomin, Aleksandr Anatol'evich _$aState University of Land Use Planning 100 #1 _$aIvanov, Nikolai Ivanovich _$aState University of Land Use Planning 100 #1 _$aSyamina, Ekaterina Igorevna _$aState University of Land Use Planning 245 00 _$aBUSINESS GAME «STARTUP IN AGRO IN FIVE STEPS» _$cTextbook 260 1# _$aMoscow _$bElectronic science _$c2024 300 ## _$a50 p. 500 ## _$aThe training manual is devoted to the technology of developing an organizational design model for educational business games for use in the educational process of educational organizations of different levels. The authors of the manual shared their personal experience in the development and implementation of the business game «Startup in Agro in five steps». The project was tested at the State University of Land Management at the Faculty of Real Estate Management and Law with the support of JSC «Rosselkhozbank» in the educational process for students studying in the field of 38.03.02 Management. The paper describes the technology of developing the design of a business game, describes the procedures and methods of activity of participants in a business game. Recommendations are given on the effective implementation of business games in the educational process. The authors shared their own experience in developing the design of the business game «Startup in Agro in five steps». The theme of the game was not chosen by chance, due to the increased relevance and interest in the development of startups in agribusiness. _$aorganizational design, business game, startup, agribusiness, educational process _$a 533 ## _$aThere is an electronic copy 856 4# _$ae-integral.ru _$u